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bsd.network/@cev/110293039143181535

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Starting the Shadowrun Hong Kong bonus campaign on stream today at twitch.tv/andreaen.

I suspect this session will mostly be me reading to myself. I remember the fights in the bonus campaign being very challenging so I'm looking forward to those.

SRHK Bonus Campaign (part 1)

Rude Awakening & Ikon Tower run

Twitch


bsd.network/@cev/110282244885758344

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After fighting with it for hours I got the latest TrenchBroom release to compile and run under FreeBSD. A pretty big upgrade over NetRadiant 1.5.

I have most of the tools I need now to develop for the Quake engine. I think the one thing I'm missing is a 3d modelling toolchain.




bsd.network/@cev/110240244554650405

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Started a new version control repo today ("git init" in this case). Not something I do often.

This one is for tracking & publishing the Quake C and Quake engine stuff I've been doing.

A good feeling, starting a new repository and putting stuff in it.





Stanton QuickGrid (Part 2 - scs4tool.sh)

Intro & Problem

For years I used a Stanton SCS.4DJ standalone player / mixer to play digital music in mixes. The SCS.4DJ comes with a program called QuickGrid that is used to generate metadata for music files you plan to play on the device. Notably QuickGrid takes care of calculating BPM, generating waveform displays, and so on.

Unfortunately QuickGrid is only publicly available for Windows and OS X, and I'm a BSD / Linux user. So, after a bit of investigation, I wrote a shell script wrapper around the djanalyze.exe program that comes with the QuickGrid software package. This script lets me do everything QuickGrid does from the comfort of my FreeBSD machine.

Here's a little about that shell script, scs4tool.sh: