Finished Cosmic Star Heroine tonight; I really enjoyed it.
The developers were clearly going for a 16 bit RPG aesthetic & I think they nailed it. The graphics in particular were on point in that regard. Even the menuing and character movement felt right to me (you could do the wiggle-while-running like in Chrono Trigger!). Also it felt like there was a lot of music in the game, I was surprised to hear unique area and character themes all the way to the end. (And most of that music was pretty good).
I played through most of the game on its second difficulty setting - Agent - and I feel like I've only scratched the surface of its battle system. Next time I'll have to play one difficulty up & see how I do.
The story was humorous and maybe a little slight - some things happen kind of abruptly - but I think that's in-line with that they were trying to do, the games they drew inspiration from. It was cliche but in a satisfying way, if that makes sense.
The whole thing felt like a labor of love & was a blast to play. Really good game. Cheers to Zeboyd Games, I'll have to check out their other titles.