Git Repos / dotfiles / q3a / cev.cfg
Last update to this file was on 2024-01-02 at 05:12.
Show cev.cfg
// q3a/cev.cfg
// ioquake3 / CPMA 1.48+ config by Cameron Vanderzanden.
// Started life as a QL config. There may be leftovers from that.
// A bunch of stuff in here is probably wrong or misconfigured.
//
// Take what u want.
//
seta name "sands"
seta model "ranger/pm"
seta color "17777"
seta color1 "4"
seta color2 "5"
seta cg_enemyColor "77777"
seta cg_enemyColors "77777"
seta cg_enemyModel "keel/pm"
unbindall
// default weapon bindings
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 0 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
// movement
// works with the key rollover on my PS/2 keyboard.
// Problems with USB keyboards.
bind h "+moveup"
bind i "+forward"
bind j "+moveleft"
bind k "+back"
bind l "+moveright"
bind g "+movedown"
// weapons
bind "SEMICOLON" "weapon 4"
bind "o" "weapon 3"
bind "p" "weapon 7"
bind "u" "weapon 6"
// misc
bind TAB "+scores"
bind ALT "+zoom"
bind SPACE "+zoom"
bind b "dropflag"
bind ENTER "messagemode"
bind q "messagemode"
bind w "messagemode2"
bind PAUSE "pause"
bind ] "screenshotJPEG"
bind F3 "ready"
bind KP_ENTER "say yes"
// meeses
bind MOUSE1 "+attack"
bind MOUSE2 "weapon 5"
bind MOUSE3 "+button2"
bind MOUSE4 "weapon 8; weapon 3"
bind MOUSE5 "weapon 8"
bind AUX1 "weapon 8; weapon 3"
bind AUX2 "weapon 8"
bind AUX3 "weapon 8; weapon 3"
bind AUX4 "weapon 8"
bind AUX5 "weapon 8; weapon 3""
bind AUX6 "weapon 8"
bind MWHEELDOWN "weapon 1"
bind MWHEELUP "weapon 2"
// meeses speeds
seta in_mouse "1"
seta m_accel "0"
// seta sensitivity "4"
seta m_speed "2.3"
// cg - client game?
seta cg_altLightning "0"
seta cg_altPlasma "1"
seta cg_autoAction "23"
seta cg_autoSwitch "0"
seta cg_brasstime "0"
seta cg_crosshairAlpha "1"
seta ch_crosshairColor "a"
seta cg_crosshairHealth "0"
seta ch_crosshairPulse "1"
seta cg_crosshairSize "4"
seta ch_crosshairText "+"
seta cg_damageDraw "0"
seta cg_deadBodyDarken "1"
seta cg_drawCrosshair "1"
seta cg_drawCrosshairNames "0"
seta cg_drawFriend "1"
seta cg_drawGun "2"
seta cg_drawRewards "1"
seta cg_drawWarmup "0"
seta cg_drawWeaponSelect "0"
seta cg_enemyColors "77777"
seta cg_fallKick "0"
seta cg_fastSwitch "1"
seta ch_file "cvanderz_hud"
seta cg_gibs "1"
seta cg_gunOffset "0, 4, -5" // kinda- sorta- centered
seta cg_muzzleFlash 0
seta cg_nomip "1023"
seta cg_noTaunt "1"
seta cg_railCoreWidth "2"
seta cg_railStyle "1"
seta cg_railTrailTime "10000" // 5 secs
seta ch_recordMessage "0"
seta cg_shadows 0
seta cg_simpleItems "1"
seta cg_trueLightning "1.0"
seta cg_fov "102"
seta cg_zoomAnimationTime "25"
seta cg_zoomfov "80"
seta g_spSkill "85"
// display
seta cl_renderer "opengl2"
seta com_maxfps "125"
seta r_allowExtensions 1
seta r_gamma 1
seta r_mapoverbrightbits 1
// seta r_mapBrightness 1.5
seta r_normalMapping 2
seta r_overbrightbits 1
// seta r_brightness 1
seta r_picmip 0
seta r_railWidth 64
seta r_swapInterval 0
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_vertexlight 0
// sound
seta s_announcer "hellchick"
// network
// this is untested and most likely wrong. Copied from another q3 cpma config.
rate 25000
cg_optimiseBW 1
cg_nudge 0
cg_xerpClients 1 // which ever you like best
cg_lagHax -1
// cl_maxpackets 125
cl_packetdup 1 // depending on amount of packet loss
cl_timenudge 0
cg_predict 2
cg_predictItems 0 // 0 if you get false pickups
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Log cev.cfg
Date | Commit Message | Author | + | - |
---|---|---|---|---|
2024-01-02 | Change from FreeBSD to Linux, other minor changes | cev | +3 | -39 |
2023-04-15 | jgmenu.csv, misc. small changes | cev | +10 | -10 |
2021-12-08 | Initial commit. Dotfiles, scripts, basic Makefile. | cev | +189 |
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